![]() So Zukowski compares it to a coach that lets you play in the field / Discovery Queue after tryouts / 10 reviews to see how much you can score / sell. However, the algorithm will push a game out of Discovery Queue as soon as it stops making money. Notice that visibility is more powerful than a tweet with 10k views. That is the #1 visibility widget on the platform. Once you reach the 10th review, Steam almost instantly starts showing your game in the discovery queue. It is where the most valuable traffic comes from as many people use it to find new titles. The real “magic” begins when a game reaches a 10 reviews milestone and the algorithm places it into the Discovery Queue section on Steam. Remind him of the hell he brought you and it is payback time. I found a way to view all the items ever viewed in the discovery queue. Reach out to friends, family, loved ones, your childhood neighbor who used to spam the low kick button on Mortal Kombat when you played SNES in his living room. So here is what Zukowski thinks smaller devs can do about it: However, it also caused a negative effect on small indie games as it was hard for them to get even this number of reviews. It eventually worked, leaving all these shovelware projects behind. They didn’t get any reviews and just lived off free traffic, so the company implemented a new rule.Īny game has zero visibility on the store unless it gets 10 reviews from real customers. That’s the tagline for Valve’s new Steam Discovery update, which is the first major overhaul to the PC. ![]() It is important, however, that they must come from real buyers, so free keys won’t count.Īs Zukowski noted in a blog post, Valve has changed its algorithm due to complaints from developers about Steam being flooded with tons of shovelware games. PCWorld 4:37 am PDT A smarter storefront, personalized just for you. It is worth noting that these reviews don’t have to be 100% positive as Valve usually doesn’t limit a game’s visibility based on this metric. you only get 2 free cards for going two times through your discovery queue. They don’t even need to be 100% positive, just from people who have purchased it (free keys don’t count.) Here is why & what you can do about it □□ /TYKugMKseY You get one additional card for each 10 spent on the Steam store. Look at this: it’s what happens to your game’s visibility after 10 reviews. Your game’s first 10 reviews are the most important. You can see how the number of its users and sessions grew 1,926.5% and 1,731.6% respectively after it reached 10 reviews since launch. Zukowski started his thread on Twitter, showing stats for an unknown game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |